Mani Admin Plugin Flags List V1.2BetaR
|
ConVar name |
Description |
Default Value |
|---|---|---|
|
mani_weapon_restrict_refund_on_spawn |
0 = Money not refunded if weapon removed at spawn, 1 = money refunded if weapon removed at spawn |
0 |
|
mani_weapon_restrict_prevent_pickup |
0 = restricted weapons can be picked up, 1 = restricted weapons cannot be picked up |
0 |
|
mani_warmup_timer_show_countdown |
1 = enable center say countdown, 0 = disable |
1 |
|
mani_warmup_timer_knives_only |
1 = enable knives only mode, 0 = all weapons allowed |
0 |
|
mani_warmup_timer_knives_respawn |
1 = enable respawn in knife mode, 0 = no respawn |
0 |
|
mani_warmup_timer |
Time in seconds at the start of a map before performing mp_restartgame (0 = off) |
0 |
|
mani_warmup_timer_ignore_tk |
0 = tk punishment still allowed, 1 = no tk punishments |
0 |
|
mani_warmup_timer_disable_ff |
0 = Do not disable friendly fire during warmup, 1 = If friendly fire was turned on, the plugin will disable it during the warmup round |
0 |
|
mani_warmup_timer_knives_only_ignore_fyi_aim_maps |
0 = knive mode still allowed on fy/aim maps, 1 = no knive mode for fy_/aim_ maps |
0 |
|
mani_warmup_timer_unlimited_grenades |
1 = enable unlimited he grenades, 0 = disable unlimited he's |
0 |
|
mani_warmup_timer_spawn_item_1 |
Item to spawn with in warmup mode |
item_assaultsuit |
|
mani_warmup_timer_spawn_item_2 |
Item to spawn with in warmup mode |
|
|
mani_warmup_timer_spawn_item_3 |
Item to spawn with in warmup mode |
|
|
mani_warmup_timer_spawn_item_4 |
Item to spawn with in warmup mode |
|
|
mani_warmup_timer_spawn_item_5 |
Item to spawn with in warmup mode |
|
|
mani_warmup_in_progress |
Used by LDuke VIP mod to detect when warmup mode in operation |
0 |
|
mani_warmup_infinite_ammo |
Infinite ammo, 0 = disabled, 1 = enabled |
0 |
|
mani_dead_alltalk |
0 = Dont let dead players from each team talk, 1 = Let dead players from each team talk |
0 |
|
mani_team_join_force_auto |
0 = disabled, 1 = players are forced to select auto when joining |
0 |
|
mani_team_join_keep_same_team |
Players re-joining on the same map will be assigned to the same team |
1 |
|
mani_swap_team_score |
0 = Do not swap a teams score when swapping whole team, 1 = Swap the team score when swapping a team |
1 |
|
mani_stats_decay_start |
This defines the number of days before points decay starts, default is 2 days |
2 |
|
mani_stats_decay_period |
This defines the number of days that the decay period will last before points flat line at 500 points, default is 7 days |
7 |
|
mani_stats_decay_restore_points_on_connect |
0 = Full points not restored on player reconnect if points decayed, 1 = Full points restored on reconnect if points decayed |
1 |
|
mani_stats_points_add_only |
If set to 0 you lose points for being killed, if set to 1 you do not |
0 |
|
mani_stats_ignore_ranks_after_x_days |
After this many days, ranked players are ignored from the rank output (they are not deleted) |
21 |
|
mani_stats_points_multiplier |
Multiplier used in a kill calculation |
5.0 |
|
mani_stats_points_death_multiplier |
Multiplier used against the points removed from a player if killed |
1.0 |
|
mani_stats_players_needed |
Players need per active team before stats can be calculated, if not team based then number of active players on server |
2 |
|
mani_stats_kills_before_points_removed |
Number of kills + deaths a new player needs before their own kills start affecting other players points |
0 |
|
mani_stats_css_weapon_ak47 |
Weapon weight (1.0 default) |
1 |
|
mani_stats_css_weapon_m4a1 |
Weapon weight (1.0 default) |
1 |
|
mani_stats_css_weapon_mp5navy |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_css_weapon_awp |
Weapon weight (1.0 default) |
1 |
|
mani_stats_css_weapon_usp |
Weapon weight (1.4 default) |
1.4 |
|
mani_stats_css_weapon_deagle |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_css_weapon_aug |
Weapon weight (1.0 default) |
1 |
|
mani_stats_css_weapon_hegrenade |
Weapon weight (1.8 default) |
1.8 |
|
mani_stats_css_weapon_xm1014 |
Weapon weight (1.1 default) |
1.1 |
|
mani_stats_css_weapon_knife |
Weapon weight (2.0 default) |
2 |
|
mani_stats_css_weapon_g3sg1 |
Weapon weight (0.8 default) |
0.8 |
|
mani_stats_css_weapon_sg550 |
Weapon weight (0.8 default) |
0.8 |
|
mani_stats_css_weapon_galil |
Weapon weight (1.1 default) |
1.1 |
|
mani_stats_css_weapon_m3 |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_css_weapon_scout |
Weapon weight (1.1 default) |
1.1 |
|
mani_stats_css_weapon_sg552 |
Weapon weight (1.0 default) |
1 |
|
mani_stats_css_weapon_famas |
Weapon weight (1.0 default) |
1 |
|
mani_stats_css_weapon_glock |
Weapon weight (1.4 default) |
1.4 |
|
mani_stats_css_weapon_tmp |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_css_weapon_ump45 |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_css_weapon_p90 |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_css_weapon_m249 |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_css_weapon_elite |
Weapon weight (1.4 default) |
1.4 |
|
mani_stats_css_weapon_mac10 |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_css_weapon_fiveseven |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_css_weapon_p228 |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_css_weapon_flashbang |
Weapon weight (5.0 default) |
5 |
|
mani_stats_css_weapon_smokegrenade |
Weapon weight (5.0 default) |
5.0 |
|
mani_stats_css_bomb_planted_bonus |
Bomb Planted bonus points |
10 |
|
mani_stats_css_bomb_defused_bonus |
Bomb Defused bonus points |
10 |
|
mani_stats_css_hostage_rescued_bonus |
Hostage rescued bonus points |
5 |
|
mani_stats_css_hostage_killed_bonus |
Hostage killed bonus points |
-15 |
|
mani_stats_css_vip_escape_bonus |
VIP escape bonus (requires LDuke VIP Plugin) |
4 |
|
mani_stats_css_vip_killed_bonus |
VIP killed bonus (requires LDuke VIP Plugin) |
10 |
|
mani_stats_css_ct_eliminated_team_bonus |
All CTs killed all T team bonus |
2 |
|
mani_stats_css_t_eliminated_team_bonus |
All Ts killed all CT team bonus |
2 |
|
mani_stats_css_ct_vip_escaped_team_bonus |
VIP escaped team bonus (requires LDuke VIP Plugin) |
10 |
|
mani_stats_css_t_vip_assassinated_team_bonus |
VIP assasinated team bonus (requires LDuke VIP Plugin) |
6 |
|
mani_stats_css_t_target_bombed_team_bonus |
Bomb exploded team bonus |
5 |
|
mani_stats_css_ct_all_hostages_rescued_team_bonus |
All hostages rescued bonus |
10 |
|
mani_stats_css_ct_bomb_defused_team_bonus |
Bomb defused team bonus |
5 |
|
mani_stats_css_ct_hostage_killed_team_bonus |
CT Team bonus for a hostage being killed |
1 |
|
mani_stats_css_ct_hostage_rescued_team_bonus |
Per hostage rescue CT team bonus |
1 |
|
mani_stats_css_t_bomb_planted_team_bonus |
Bomb planted team bonus |
2 |
|
mani_stats_dods_weapon_amerknife |
Weapon weight (3.0 default) |
3.0 |
|
mani_stats_dods_weapon_spade |
Weapon weight (3.0 default) |
3.0 |
|
mani_stats_dods_weapon_colt |
Weapon weight (1.6 default) |
1.6 |
|
mani_stats_dods_weapon_p38 |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_dods_weapon_c96 |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_dods_weapon_garand |
Weapon weight (1.3 default) |
1.3 |
|
mani_stats_dods_weapon_m1carbine |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_dods_weapon_k98 |
Weapon weight (1.3 default) |
1.3 |
|
mani_stats_dods_weapon_spring |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_dods_weapon_k98_scoped |
Weapon weight (1.5 default) |
1.5 |
|
mani_stats_dods_weapon_thompson |
Weapon weight (1.25 default) |
1.25 |
|
mani_stats_dods_weapon_mp40 |
Weapon weight (1.25 default) |
1.25 |
|
mani_stats_dods_weapon_mp44 |
Weapon weight (1.35 default) |
1.35 |
|
mani_stats_dods_weapon_bar |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_dods_weapon_30cal |
Weapon weight (1.25 default) |
1.25 |
|
mani_stats_dods_weapon_mg42 |
Weapon weight (1.2 default) |
1.2 |
|
mani_stats_dods_weapon_bazooka |
Weapon weight (2.25 default) |
2.25 |
|
mani_stats_dods_weapon_pschreck |
Weapon weight (2.25 default) |
2.25 |
|
mani_stats_dods_weapon_frag_us |
Weapon weight (1.0 default) |
1 |
|
mani_stats_dods_weapon_frag_ger |
Weapon weight (1.0 default) |
1 |
|
mani_stats_dods_weapon_smoke_us |
Weapon weight (5.0 default) |
5 |
|
mani_stats_dods_weapon_smoke_ger |
Weapon weight (5.0 default) |
5 |
|
mani_stats_dods_weapon_riflegren_us |
Weapon weight (1.3 default) |
1.3 |
|
mani_stats_dods_weapon_riflegren_ger |
Weapon weight (1.3 default) |
1.3 |
|
mani_stats_dods_weapon_punch |
Weapon weight (3.0 default) |
3.0 |
|
mani_stats_dods_capture_point |
Bomb Planted bonus points |
4 |
|
mani_stats_dods_block_capture |
Bomb Defused bonus points |
4 |
|
mani_stats_dods_round_win_bonus |
Points given to all players on winning team |
4 |
|
mani_sounds_auto_download |
0 = Don't auto download files to client, 1 = automatically download files to client |
0 |
|
mani_skins_auto_download |
0 = Don't auto download files to client, 1 = automatically download files to client |
0 |
|
mani_save_scores |
0 = disabled, 1 = scores are saved when players disconnect and reconnect |
0 |
|
mani_save_scores_tracking_time |
Time in minutes before player is removed from tracking list, set to 0 for no limit |
5 |
|
mani_save_scores_css_cash |
1 = Save players cash, 0 = Do not save players cash |
0 |
|
mani_quake_auto_download |
0 = Don't auto download files to client, 1 = automatically download files to client |
0 |
|
mani_quake_sounds |
Turn on quake sounds like headshot, monster kill etc 1 = on, 0 = off |
0 |
|
mani_quake_kill_streak_mode |
Reset kill streaks per round 1 = per round/death, 0 = per death |
0 |
|
mani_quake_humiliation_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
1 |
|
mani_quake_humiliation_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
1 |
|
mani_quake_humiliation_weapon |
Weapon that triggers the humiliation sound |
knife |
|
mani_quake_humiliation_weapon2 |
Second weapon that triggers the humiliation sound |
|
|
mani_quake_firstblood_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
1 |
|
mani_quake_firstblood_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
1 |
|
mani_quake_firstblood_reset_per_round |
CSS Only, 1 = reset per round, 0 = per map |
1 |
|
mani_quake_headshot_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_headshot_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_prepare_to_fight_mode |
0 = off, 1 = on |
0 |
|
mani_quake_prepare_to_fight_visual_mode |
0 = off, 1 = on |
0 |
|
mani_quake_multi_kill_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_multi_kill_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_monster_kill_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_monster_kill_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_monster_kill_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_ultra_kill_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_ultra_kill_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_ultra_kill_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_god_like_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_god_like_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_god_like_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_unstoppable_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_unstoppable_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_unstoppable_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_rampage_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_rampage_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_rampage_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_ludicrous_kill_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_ludicrous_kill_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_ludicrous_kill_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_killing_spree_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_killing_spree_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_killing_spree_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_holy_shit_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_holy_shit_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_holy_shit_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_dominating_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_dominating_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_dominating_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_wicked_sick_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_wicked_sick_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_quake_wicked_sick_trigger_count |
Kills streak required to trigger sound |
0 |
|
mani_quake_team_killer_mode |
0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it |
0 |
|
mani_quake_team_killer_visual_mode |
0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it |
0 |
|
mani_high_ping_kick |
This defines whether the high ping kicker is enabled or not |
0 |
|
mani_high_ping_kick_samples_required |
This defines the amount of samples required before the player is kicked |
60 |
|
mani_high_ping_kick_ping_limit |
This defines the ping limit before a player is kicked |
400 |
|
mani_high_ping_kick_message |
This defines the message given to the player in their console on disconnect |
Your ping is too high |
|
mani_log_directory |
This defines the directory to store admin logs in |
mani_logs |
|
mani_log_mode |
0 = to main valve log file, 1 = per map in mani_log_directory, 2 = log to one big file in mani_log_directory, 3 = per steam id in mani_log_directory |
0 |
|
mani_sb_observe_mode |
0 = sb_status is not executed when ma_observe is started, 1 = sb_status is run automatically when choosing a player to observe |
0 |
|
mani_steam_id_pending_timeout |
0 = disabled, > 0 = number of seconds before player is kicked for having STEAM_ID_PENDING steam id |
0 |
|
mani_steam_id_pending_show_admin |
0 = disabled, 1 = show admins when a player was kicked |
0 |
|
mani_stats_most_destructive_mode |
0 = By Kills then Damage, 1 = By Damage alone |
0 |
|
mani_old_style_menu_behaviour |
0 = New Style menu behaviour where menu options remain open, 1 = Menus close after selecting an option |
0 |
|
mani_menu_force_text_input_via_esc |
0 = Use the chat line for text input, 1 = Use the Escape dialog box for text input |
0 |
|
mani_mapcycle_mode |
0 = standard map cycle is followed, 1 = custom cycle is selected, 2 = random map cycle, 3 = Maps are not skipped after voting |
0 |
|
mani_nextmap |
Nextmap information |
Unknown |
|
mani_admin_plugin_version |
This is the version of the plugin |
1.2BetaR VSP |
|
mani_war_mode |
This defines whether war mode is enabled or disabled (1 = enabled) |
0 |
|
mani_stats_by_steam_id |
This defines whether the steam id is used or name is used to organise the stats (1 = steam id) |
1 |
|
mani_tickrate |
Server tickrate information |
|
|
mani_cs_stacking_num_levels |
Set number of players that can build a stack |
1 |
|
mani_unlimited_grenades |
0 = normal CSS mode, 1 = Grenades replenished after throw (CSS Only) |
0 |
|
mani_show_events |
Shows events in server console, enabled or disabled (1 = enabled) |
0 |
|
mani_exec_default_file1 |
Run a default .cfg file on level change after server.cfg |
mani_server.cfg |
|
mani_exec_default_file2 |
Run a default .cfg file on level change after server.cfg |
./mani_admin_plugin/defaults.cfg |
|
mani_exec_default_file3 |
Run a default .cfg file on level change after server.cfg |
|
|
mani_exec_default_file4 |
Run a default .cfg file on level change after server.cfg |
|
|
mani_exec_default_file5 |
Run a default .cfg file on level change after server.cfg |
|
|
mani_external_stats_css_include_bots |
0 = no bots kills are logged, 1 = bot kills are logged |
0 |
|
mani_css_objectives |
0 = css objective punishments disabled, 1 = css objective punishments enabled |
0 |
|
mani_css_bounty |
0 = disable css bounty, 1 = enable css bounty |
0 |
|
mani_css_bounty_kill_streak |
Kill streak required before bounty is started |
5 |
|
mani_css_bounty_start_cash |
Start bounty cash amount |
1000 |
|
mani_css_bounty_survive_round_cash |
Amount of cash given if you survive the round after a bounty has started |
500 |
|
mani_css_bounty_kill_cash |
Amount of cash given for each kill after a bounty has started |
250 |
|
mani_css_bounty_ct_red |
Red component for CT with bounty |
255 |
|
mani_css_bounty_ct_green |
Green component for CT with bounty |
255 |
|
mani_css_bounty_ct_blue |
Blue component for CT with bounty |
255 |
|
mani_css_bounty_ct_alpha |
Alpha component for CT with bounty |
255 |
|
mani_css_bounty_t_red |
Red component for T with bounty |
255 |
|
mani_css_bounty_t_green |
Green component for T with bounty |
255 |
|
mani_css_bounty_t_blue |
Blue component for T with bounty |
255 |
|
mani_css_bounty_t_alpha |
Alpha component for T with bounty |
255 |
|
mani_css_betting |
0 = disable css betting, 1 = enable css betting |
0 |
|
mani_css_betting_dead_only |
0 = players can bet when alive or dead, 1 = players can only bet when dead |
0 |
|
mani_css_betting_pay_losing_bets |
0 = disable, > 1 = If one player is up against X or more players, they receive the losing bets placed if they win |
0 |
|
mani_css_betting_announce_one_v_one |
0 = disable, 1 = enable |
0 |
|
mani_path |
This is the path after /cstrike/cfg/ that the mani admin plugin config files are stored |
mani_admin_plugin |
|
mani_adverts |
This defines whether the adverts are on or off |
1 |
|
mani_time_between_adverts |
This defines the time between adverts |
120 |
|
mani_advert_dead_only |
Setup if you only want to show to only dead players or all players (0 = all, 1 = dead) |
0 |
|
mani_advert_col_blue |
This defines the blue component of the adverts (0 - 255) |
255 |
|
mani_advert_col_red |
This defines the red component of the adverts (0 - 255) |
0 |
|
mani_advert_col_green |
This defines the green component of the adverts (0 - 255) |
0 |
|
mani_adverts_top_left |
This defines whether advert are shown in the top left corner of the screen (1 = on) |
1 |
|
mani_adverts_chat_area |
This defines whether advert are shown in the chat area of the screen (1 = on) |
1 |
|
mani_adverts_bottom_area |
This defines whether advert are shown in the bottom area of the screen where hints are shown (1 = on) |
1 |
|
mani_tk_protection |
This defines whether the tk protection is enabled |
1 |
|
mani_tk_forgive |
This defines whether the tk forgive menu is on or off |
1 |
|
mani_tk_spawn_time |
This defines how int after the freeze time that spawn protection is enabled |
5 |
|
mani_tk_offences_for_ban |
This defines tk violations required before a ban is enforced for a player |
5 |
|
mani_tk_ban_time |
This defines how int a player will be banned for if they exceed tk violation limit |
5 |
|
mani_tk_blind_amount |
This defines how much blindness for tk blind punishment 255 = completely blind 0 = not blind |
253 |
|
mani_tk_slap_to_damage |
This defines how much a player can be slapped to (1 - 80) |
10 |
|
mani_tk_slap_on_team_wound |
This defines whether a player should be slapped when team wounded |
0 |
|
mani_tk_slap_on_team_wound_damage |
This defines how much damage should be inflicted when slapped for a team wound |
0 |
|
mani_tk_cash_percent |
This defines what percentage of a players cash you can take (1 - 100) |
30 |
|
mani_tk_show_opposite_team_wound |
This defines whether team wounds on the opposite team show in the say area |
1 |
|
mani_tk_add_violation_without_forgive |
This defines whether the attackers violation count increases regardless of the victim forgiving |
0 |
|
mani_tk_allow_forgive_option |
This defines whether the tk forgive option can be used or not |
1 |
|
mani_tk_allow_slay_option |
This defines whether the tk slay option can be used or not |
1 |
|
mani_tk_allow_blind_option |
This defines whether the tk blind option can be used or not |
1 |
|
mani_tk_allow_slap_option |
This defines whether the tk slap option can be used or not |
1 |
|
mani_tk_allow_freeze_option |
This defines whether the tk freeze option can be used or not |
1 |
|
mani_tk_allow_cash_option |
This defines whether the tk cash option can be used or not |
1 |
|
mani_tk_allow_drugged_option |
This defines whether the tk drugged option can be used or not |
1 |
|
mani_tk_allow_burn_option |
This defines whether the tk burn option can be used or not |
1 |
|
mani_tk_burn_time |
This defines how long the burn time should be for in seconds for the tk punishment |
100 |
|
mani_tk_allow_time_bomb_option |
This defines whether the tk time bomb option can be used or not |
1 |
|
mani_tk_time_bomb_seconds |
This defines the time before the bomb goes off |
10 |
|
mani_tk_time_bomb_blast_radius |
This defines the bomb blast radius |
1000 |
|
mani_tk_time_bomb_show_beams |
0 = no beams, 1 = beams on |
1 |
|
mani_tk_time_bomb_blast_mode |
0 = player only, 1 = players on same team, 2 = all players |
2 |
|
mani_tk_time_bomb_beep_radius |
This defines the end radius of the visual beep, 0 = radius equal bomb blast radius |
256 |
|
mani_tk_allow_fire_bomb_option |
This defines whether the tk fire bomb option can be used or not |
1 |
|
mani_tk_fire_bomb_seconds |
This defines the time before the bomb goes off |
10 |
|
mani_tk_fire_bomb_blast_radius |
This defines the bomb blast radius |
1000 |
|
mani_tk_fire_bomb_show_beams |
0 = no beams, 1 = beams on |
1 |
|
mani_tk_fire_bomb_blast_mode |
0 = player only, 1 = players on same team, 2 = all players |
2 |
|
mani_tk_fire_bomb_burn_time |
Time in seconds that players will burn for |
100 |
|
mani_tk_fire_bomb_beep_radius |
This defines the end radius of the visual beep, 0 = radius equal bomb blast radius |
256 |
|
mani_tk_allow_freeze_bomb_option |
This defines whether the tk freeze bomb option can be used or not |
1 |
|
mani_tk_freeze_bomb_seconds |
This defines the time before the bomb goes off |
10 |
|
mani_tk_freeze_bomb_blast_radius |
This defines the bomb blast radius |
1000 |
|
mani_tk_freeze_bomb_show_beams |
0 = no beams, 1 = beams on |
1 |
|
mani_tk_freeze_bomb_blast_mode |
0 = player only, 1 = players on same team, 2 = all players |
2 |
|
mani_tk_freeze_bomb_beep_radius |
This defines the end radius of the visual beep, 0 = radius equal bomb blast radius |
256 |
|
mani_tk_allow_beacon_option |
This defines whether the tk beacon option can be used or not |
1 |
|
mani_tk_beacon_radius |
This defines the end radius of the visual beep |
384 |
|
mani_tk_allow_bots_to_punish |
This defines whether bots can punish or not |
1 |
|
mani_tk_allow_bots_to_add_violations |
This defines whether bots can add to players tk violations |
1 |
|
mani_tk_team_wound_reflect |
This defines whether reflective team wounding is turned on or off |
1 |
|
mani_tk_team_wound_reflect_threshold |
This defines how many team wounds are allowed before reflection damage is used |
5 |
|
mani_tk_team_wound_reflect_ratio |
This defines the start reflective damage ratio to be applied to the attacker |
1.0 |
|
mani_tk_team_wound_reflect_ratio_increase |
This defines the amount to add on to each players current reflection ratio per each team wound |
0.2 |
|
mani_adminsay_anonymous |
This defines whether admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminkick_anonymous |
This defines whether kick admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminslay_anonymous |
This defines whether slay admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminslap_anonymous |
This defines whether slap admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminban_anonymous |
This defines whether ban admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminblind_anonymous |
This defines whether blind admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminfreeze_anonymous |
This defines whether freeze admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admindrug_anonymous |
This defines whether drug admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminburn_anonymous |
This defines whether burn admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminteleport_anonymous |
This defines whether teleport admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminvote_anonymous |
This defines whether admins who start votes names are shown to the public |
0 |
|
mani_adminnoclip_anonymous |
This defines whether noclip admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminmute_anonymous |
This defines whether mute admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admincash_anonymous |
This defines whether cash admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminsetskin_anonymous |
This defines whether setskin admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admindropc4_anonymous |
This defines whether drop c4 admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admintimebomb_anonymous |
This defines whether time bomb admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminfirebomb_anonymous |
This defines whether fire bomb admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminfreezebomb_anonymous |
This defines whether freeze bomb admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminbeacon_anonymous |
This defines whether beacon admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminhealth_anonymous |
This defines whether sethealth admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admingive_anonymous |
This defines whether give item admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admincolor_anonymous |
This defines whether color admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admingravity_anonymous |
This defines whether gravity admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminmap_anonymous |
This defines whether ma_nextmap admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_adminswap_anonymous |
This defines whether ma_swapteam admin messages are anonymous to non admins (1 = anonymous) |
0 |
|
mani_admin_burn_time |
This defines how long the burn time should be for in seconds when triggered by admin |
20 |
|
mani_adminsay_top_left |
This defines whether adminsay is shown in the top left corner of the screen (1 = on) |
1 |
|
mani_adminsay_chat_area |
This defines whether adminsay is shown in the chat area of the screen (1 = on) |
1 |
|
mani_adminsay_bottom_area |
This defines whether adminsay is shown in the bottom area of the screen (1 = on) |
1 |
|
mani_stats |
This defines whether stats are turned on (1 = on) |
1 |
|
mani_stats_mode |
This defines when the stats are re-caclulated, 0 = at map load, 1 = per new round |
1 |
|
mani_stats_calculate |
This defines how the stats are caclulated, 0 = by player kills, 1 = by player kill death ratio, 2 = by kills - deaths, 3 = by points |
3 |
|
mani_stats_drop_player_days |
This defines how many days should pass before a player is dropped from the stats for not playing |
365 |
|
mani_stats_kills_required |
This defines how many kills are required before a player is shown in the command rank and top |
20 |
|
mani_stats_top_display_time |
This defines the time that the 'top' information displays for 5 - 30 seconds |
10 |
|
mani_stats_show_rank_to_all |
This defines whether the command 'rank' is shown to all or not (1 = all players) |
1 |
|
mani_stats_alternative_rank_message |
This defines the message to be displayed to the user when rank is typed if stats are turned off |
|
|
mani_stats_write_text_file |
This defines whether the ranks are written to text file (1 = yes) |
1 |
|
mani_stats_calculate_frequency |
This defines how often the stats should be recalculated in minutes (default is 0) |
0 |
|
mani_stats_write_frequency_to_disk |
This defines how often the stats should be recalculated AND written to disk in minutes (default is 0) |
0 |
|
mani_stats_include_bot_kills |
0 = Bot kills are not counted, 1 = Bot kills are counted |
0 |
|
mani_stats_most_destructive |
0 = Disable most destructive display, 1 = Enable most destructive display |
0 |
|
mani_ff_player_only |
This defines whether the whole server sees the message or not (0 = whole server) |
0 |
|
mani_nextmap_player_only |
This defines whether the whole server sees the message or not (0 = whole server) |
0 |
|
mani_timeleft_player_only |
This defines whether the whole server sees the message or not (0 = whole server) |
0 |
|
mani_thetime_player_only |
This defines whether the whole server sees the message or not (0 = whole server) |
0 |
|
mani_war_mode_force_overview_zero |
This defines whether overview_mode is forced to 0 for dead players each game frame (1 = force overview mode to 0) |
0 |
|
mani_reserve_slots |
This defines whether reserve slots are on or off (1 = on) |
0 |
|
mani_reserve_slots_number_of_slots |
This defines how many reserve slots you have |
0 |
|
mani_reserve_slots_kick_message |
This defines the message displayed in the client console when kicked for taking up a reserve slot |
|
|
mani_reserve_slots_redirect_message |
This defines the message displayed in the client console when redirected for taking up a reserve slot |
|
|
mani_reserve_slots_redirect |
This defines another server to redirect the player to |
|
|
mani_reserve_slots_allow_slot_fill |
This defines whether reserver slots can be used up when joining or whether the reserver slots must remain free causing player kicks instead |
0 |
|
mani_reserve_slots_kick_method |
This defines how a player is kicked, 0 = by ping, 1 = by connection time |
0 |
|
mani_reserve_slots_include_admin |
This defines whether the admins setup are part of the reserve slot list (1 = yes they are) |
1 |
|
mani_reverse_admin_flags |
Set to 1 if you want admin flags to be reversed in meaning (default = 0) |
0 |
|
mani_reverse_immunity_flags |
Set to 1 if you want immunity flags to be reversed in meaning (default = 0) |
0 |
|
mani_military_time |
Set to 1 if you want the plugin to show military time, 0 for normal 12 hour clock |
1 |
|
mani_chat_flood_time |
Amount of time before spam chat kicks in |
0 |
|
mani_chat_flood_message |
Message to be displayed if the player spams the server |
STOP SPAMMING THE SERVER !! |
|
mani_use_ma_in_say_command |
If 0 then you don't need to prepend ma_ to say commands, if 1 then you do (Beetle compatabilty) |
0 |
|
mani_sounds_per_round |
Number of sounds a regulary player can play in the course of a round |
0 |
|
mani_sounds_filter_if_dead |
1 = If a player is dead then only other dead players will hear it |
0 |
|
mani_show_victim_stats |
Shows victim stats for each player when they die if set to 1 |
0 |
|
mani_show_victim_stats_inflicted_only |
If set to 1 only shows players you hurt or killed |
0 |
|
mani_use_amx_style_menu |
If set to 1 use amx style menus, if 0 uses Escape style menus |
1 |
|
mani_autobalance_teams |
If set to 1 autobalancing is performed at the end of each round |
0 |
|
mani_autobalance_mode |
0 = Players balanced regardless if dead or alive, 1 = dead players swapped first followed by alive players, 2 = only dead players can be swapped |
1 |
|
mani_thetime_timezone |
The text set here is appended to the time when displayed |
|
|
mani_voting |
This defines whether the voting system is on or off |
1 |
|
mani_vote_allow_end_of_map_vote |
Defines whether a random map vote will be displayed towards the end of the map |
0 |
|
mani_vote_allow_extend |
Defines the whether the a map can be extended |
1 |
|
mani_vote_allow_user_vote_ban |
0 = off, 1 = users can type voteban to vote to ban a player |
0 |
|
mani_vote_allow_user_vote_ban_ghost |
0 = off, 1 = users sharing an ip address can type voteban to vote to ban a player |
1 |
|
mani_vote_allow_user_vote_kick |
0 = off, 1 = users can type votekick to vote to kick a player |
0 |
|
mani_vote_allow_user_vote_kick_ghost |
0 = off, 1 = users sharing an ip address can kick players |
1 |
|
mani_vote_allow_user_vote_map |
0 = off, 1 = users can type votemap to vote for a map |
0 |
|
mani_vote_allow_user_vote_map_extend |
0 = off, 1 = users can extend on a vote map |
0 |
|
mani_vote_allowed_voting_time |
Defines amount of time in seconds a vote will be allowed for |
45 |
|
mani_vote_dont_show_if_alive |
0 = alive players will see vote menu, 1 = alive players will need to type vote to access the menu |
0 |
|
mani_vote_dont_show_last_maps |
Defines the last number of maps played to not show in random votemap lists |
3 |
|
mani_vote_end_of_map_percent_required |
Defines the vote percentage required to set map |
60 |
|
mani_vote_extend_time |
Defines the time in minutes a extend vote will add to the timeleft counter |
20 |
|
mani_vote_extend_percent_required |
Defines the vote percentage required to set an extend map vote |
60 |
|
mani_vote_extend_rounds |
Defines the number of rounds to extend mp_winlimit by |
10 |
|
mani_vote_map_percent_required |
Defines the vote percentage required to set map vote |
60 |
|
mani_vote_mapcycle_mode_for_admin_map_vote |
0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt |
0 |
|
mani_vote_mapcycle_mode_for_random_map_vote |
0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt |
0 |
|
mani_vote_max_extends |
Defines how many times a map can be extended via random vote, 0 = infinite |
2 |
|
mani_vote_max_maps_for_end_of_map_vote |
Defines how many maps can be in the end of map vote |
6 |
|
mani_vote_question_percent_required |
Defines the vote percentage required to set question vote |
60 |
|
mani_vote_random_map_percent_required |
Defines the vote percentage required to set random map vote |
60 |
|
mani_vote_rcon_percent_required |
Defines the vote percentage required to set rcon vote |
60 |
|
mani_vote_rounds_before_end_of_map_vote |
Defines how rounds before mp_winlimit is hit that a random map vote is started |
3 |
|
mani_vote_show_vote_mode |
0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice |
3 |
|
mani_vote_time_before_end_of_map_vote |
Defines how many minutes before the end of the map that a random map vote is started |
3 |
|
mani_vote_end_of_map_swap_team |
Defines if teams are swapped on an extend vote win for end of map vote |
0 |
|
mani_vote_user_vote_ban_minimum_votes |
This defines the minimum amount of votes required from players to ban a player |
4 |
|
mani_vote_user_vote_ban_mode |
0 = only when no admin on server, 1 = all the time |
0 |
|
mani_vote_user_vote_ban_percentage |
This defines the required percentage of players votes that are needed to ban a player |
60 |
|
mani_vote_user_vote_ban_time_before_vote |
This defines the amount of time before voting is allowed after a map change |
60 |
|
mani_vote_user_vote_ban_time |
0 = permanent ban, > 0 in minutes |
30 |
|
mani_vote_user_vote_ban_type |
0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP |
0 |
|
mani_vote_user_vote_map_minimum_votes |
This defines the minimum amount of votes required from players to change map |
4 |
|
mani_vote_user_vote_map_percentage |
This defines the required percentage of players votes that are needed to change a map |
60 |
|
mani_vote_user_vote_map_time_before_vote |
This defines the amount of time before voting is allowed after a map change |
60 |
|
mani_vote_user_vote_kick_minimum_votes |
This defines the minimum amount of votes required from players to kick a player |
4 |
|
mani_vote_user_vote_kick_mode |
0 = only when no admin on server, 1 = all the time |
0 |
|
mani_vote_user_vote_kick_percentage |
This defines the required percentage of players votes that are needed to kick a player |
60 |
|
mani_vote_user_vote_kick_time_before_vote |
This defines the amount of time before voting is allowed after a map change |
60 |
|
mani_vote_allow_rock_the_vote |
0 = off, 1 = users can type rock the vote |
0 |
|
mani_vote_rock_the_vote_threshold_percent |
Percentage of human players required to start rock the vote |
50 |
|
mani_vote_rock_the_vote_threshold_minimum |
This defines the minimum amount of votes required from players to start rock the vote |
3 |
|
mani_vote_rock_the_vote_percent_required |
Defines the vote percentage required to complete a rock the vote type vote |
60 |
|
mani_vote_time_before_rock_the_vote |
Time in minutes before rock the vote is allowed |
0 |
|
mani_vote_rock_the_vote_number_of_nominations |
0 = players cannot nominate a map before rock the vote, > 0 is the number of maps added to the vote |
2 |
|
mani_vote_rock_the_vote_number_of_maps |
total number of maps shown (including nominations) |
6 |
|
mani_player_name_change_threshold |
0 = off otherwise set to the number of name changes allowed before action is taken |
15 |
|
mani_player_name_change_reset |
0 = reset name change count per round, 1 = reset name change count per map |
0 |
|
mani_player_name_change_punishment |
0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP |
0 |
|
mani_player_name_change_ban_time |
0 = permanent ban otherwise specifies the number of minutes |
0 |
|
mani_allow_chat_to_admin |
1 = allows users to chat to admin |
1 |
|
mani_filter_words_mode |
0 = off, 1 = show warning to player and block chat |
0 |
|
mani_filter_words_warning |
Phrase to say to player if warning mode is enabled |
SWEARING IS NOT ALLOWED ON THIS SERVER !!! |
|
mani_adjust_time |
Adjust time shown in minutes |
0 |
|
mani_player_settings_quake |
0 = player settings default to off, 1 = player settings default to on |
0 |
|
mani_player_settings_sounds |
0 = player settings default to off, 1 = player settings default to on |
1 |
|
mani_player_settings_damage |
0 = player settings default to off, 1 = player settings default to mode 1, 2 = player settings to mode 2, etc up to mode 3 |
0 |
|
mani_player_settings_death_beam |
0 = player settings default to off, 1 = player settings default to on |
0 |
|
mani_player_settings_destructive |
0 = player settings default to off, 1 = player settings default to on |
0 |
|
mani_player_settings_vote_progress |
0 = player settings default to off, 1 = player settings default to on |
1 |
|
mani_skins_admin |
0 = disallow admin skins, 1 = allow admin skins |
0 |
|
mani_skins_reserved |
0 = disallow reserved skins, 1 = allow reserved skins |
0 |
|
mani_skins_public |
0 = disallow public skins, 1 = allow public skins |
0 |
|
mani_skins_force_public |
0 = players can choose their skin, 1 = forces player to first custom skin |
0 |
|
mani_skins_setskin_misc_only |
0 = the setskin command is for all models, 1 = setskin command is only for misc models |
0 |
|
mani_skins_force_choose_on_join |
0 = let user type settings to change model, 1 = ask user to choose on team change, 2 = show settings menu on team change |
0 |
|
mani_skins_random_bot_skins |
0 = bots use default skin, 1 = bots choose random public skin |
0 |
|
mani_show_death_beams |
0 = Disable show beams, 1 = Enable show beams |
0 |
|
mani_mute_con_command_spam |
0 = show con command use, 1 = mute con command use from server |
0 |
|
mani_sort_menus |
0 = do not sort menus, 1 = sort most menus into alphabetical order |
1 |
|
mani_blind_ghosters |
0 = ghost players on same IP not blinded when dead or spectating, 1 = Ghost players are blinded |
0 |
|
mani_map_adverts |
0 = disabled, 1 = enabled |
0 |
|
mani_map_adverts_in_war |
Allow adverts in war mode, 0 = disabled, 1 = enabled |
0 |
|
mani_spawnpoints_mode |
Extra spawnpoints mode, 0 = Disabled, 1 = Enabled (Uses spawnpoints.txt) |
0 |
|
mani_spray_tag |
Tracking of player sprays, 0 = Disabled, 1 = Enabled |
0 |
|
mani_spray_tag_block_mode |
0 = Allow all sprays to be shown, 1 = Block all sprays from being shown |
0 |
|
mani_spray_tag_block_message |
Message shown to player when they try to do a spray and it is blocked |
Sprays are blocked on this server !! |
|
mani_spray_tag_spray_duration |
Time in seconds allowed for each spray before track is lost |
120 |
|
mani_spray_tag_spray_distance_limit |
Radius limit from current position in which sprays will be detected |
500 |
|
mani_spray_tag_spray_highlight |
Highlights the spray that the system thinks you are referring to |
1 |
|
mani_spray_tag_ban_time |
Time in minutes that a player will be banned for |
60 |
|
mani_spray_tag_warning_message |
This phrase is said to player when using Spray Tag tracking warning option |
Please stop using your spray |
|
mani_spray_tag_kick_message |
This phrase is said to player when using Spray Tag tracking kick option |
You have been kicked for using an offensive spray |
|
mani_spray_tag_ban_message |
This phrase is said to player when using Spray Tag tracking ban option |
You have been banned for 60 minutes through using an offensive spray |
|
mani_spray_tag_perm_ban_message |
This phrase is said to player when using Spray Tag tracking permanent ban option |
You have been permanently banned for using an offensive spray |
|
mani_spray_tag_slap_damage |
Slap damage given to play for spray slap warn (0-100) |
0 |
|
mani_external_stats_log |
1 = enable external stats logging, 0 = disable |
0 |
|
mani_external_stats_log_allow_war_logs |
1 = enable external stats logging whilst in war mode, 0 = disable stats in war mode |
0 |
|
mani_hostage_follow_warning |
1 = player will be warned in console if a hostage stops following on CSS, 0 = disable warning |
0 |
|
mani_all_see_ma_rates |
0 = Only admins can access ma_rates, 1 = Anyone can use ma_rates |
0 |
|
mani_admin_temp_ban_time_limit |
Time in minutes that an admin with only Ban access can ban for, admins with Permanent Ban access can ban for as long as they wish (default is 6 hours maz) |
360 |
|
mani_say_command_prefix |
Prefix to use for chat commands, default = @ |
@ |
|
mani_automap |
0 = disabled, 1 = enabled |
0 |
|
mani_automap_map_list |
Setup your maps that will used seperated by a colon, e.g. de_dust:de_aztec:cs_office |
|
|
mani_automap_player_threshold |
Player limit before an automap change will not take place |
0 |
|
mani_automap_include_bots |
0 = disabled, 1 = include bots as part of player count |
0 |
|
mani_automap_timer |
Time in seconds before map will be changed once player threshold reached |
240 |
|
mani_automap_set_nextmap |
0 = Disabled, 1 = Once map changed set next map to be same as the changed map |
0 |
|
mani_anti_rejoin |
0 = disabled, 1 = slay players who use the 'retry' trick |
0 |
|
mani_afk_kicker |
0 = disabled, 1 = enabled |
0 |
|
mani_afk_kicker_mode |
0 = kick to spectator first, 1 = kick straight off the server |
0 |
|
mani_afk_kicker_alive_rounds |
0 = disabled, > 0 = number of rounds before kick/move |
0 |
|
mani_afk_kicker_spectator_rounds |
0 = disabled, > 0 = number of rounds before kick |
0 |
|
mani_afk_kicker_alive_timer |
0 = disabled, > 0 = number of seconds before kick/move |
0 |
|
mani_afk_kicker_spectator_timer |
0 = disabled, > 0 = number of seconds before kick |
0 |
|
mani_afk_kicker_immunity_to_spec_only |
0 = immune players are unaffected by AFK kicker, 1 = immune players are moved to spectator but not kicked |
0 |