Mani Admin Plugin Flags List V1.2BetaR

ConVar name

Description

Default Value

mani_weapon_restrict_refund_on_spawn

0 = Money not refunded if weapon removed at spawn, 1 = money refunded if weapon removed at spawn

0

mani_weapon_restrict_prevent_pickup

0 = restricted weapons can be picked up, 1 = restricted weapons cannot be picked up

0

mani_warmup_timer_show_countdown

1 = enable center say countdown, 0 = disable

1

mani_warmup_timer_knives_only

1 = enable knives only mode, 0 = all weapons allowed

0

mani_warmup_timer_knives_respawn

1 = enable respawn in knife mode, 0 = no respawn

0

mani_warmup_timer

Time in seconds at the start of a map before performing mp_restartgame (0 = off)

0

mani_warmup_timer_ignore_tk

0 = tk punishment still allowed, 1 = no tk punishments

0

mani_warmup_timer_disable_ff

0 = Do not disable friendly fire during warmup, 1 = If friendly fire was turned on, the plugin will disable it during the warmup round

0

mani_warmup_timer_knives_only_ignore_fyi_aim_maps

0 = knive mode still allowed on fy/aim maps, 1 = no knive mode for fy_/aim_ maps

0

mani_warmup_timer_unlimited_grenades

1 = enable unlimited he grenades, 0 = disable unlimited he's

0

mani_warmup_timer_spawn_item_1

Item to spawn with in warmup mode

item_assaultsuit

mani_warmup_timer_spawn_item_2

Item to spawn with in warmup mode

mani_warmup_timer_spawn_item_3

Item to spawn with in warmup mode

mani_warmup_timer_spawn_item_4

Item to spawn with in warmup mode

mani_warmup_timer_spawn_item_5

Item to spawn with in warmup mode

mani_warmup_in_progress

Used by LDuke VIP mod to detect when warmup mode in operation

0

mani_warmup_infinite_ammo

Infinite ammo, 0 = disabled, 1 = enabled

0

mani_dead_alltalk

0 = Dont let dead players from each team talk, 1 = Let dead players from each team talk

0

mani_team_join_force_auto

0 = disabled, 1 = players are forced to select auto when joining

0

mani_team_join_keep_same_team

Players re-joining on the same map will be assigned to the same team

1

mani_swap_team_score

0 = Do not swap a teams score when swapping whole team, 1 = Swap the team score when swapping a team

1

mani_stats_decay_start

This defines the number of days before points decay starts, default is 2 days

2

mani_stats_decay_period

This defines the number of days that the decay period will last before points flat line at 500 points, default is 7 days

7

mani_stats_decay_restore_points_on_connect

0 = Full points not restored on player reconnect if points decayed, 1 = Full points restored on reconnect if points decayed

1

mani_stats_points_add_only

If set to 0 you lose points for being killed, if set to 1 you do not

0

mani_stats_ignore_ranks_after_x_days

After this many days, ranked players are ignored from the rank output (they are not deleted)

21

mani_stats_points_multiplier

Multiplier used in a kill calculation

5.0

mani_stats_points_death_multiplier

Multiplier used against the points removed from a player if killed

1.0

mani_stats_players_needed

Players need per active team before stats can be calculated, if not team based then number of active players on server

2

mani_stats_kills_before_points_removed

Number of kills + deaths a new player needs before their own kills start affecting other players points

0

mani_stats_css_weapon_ak47

Weapon weight (1.0 default)

1

mani_stats_css_weapon_m4a1

Weapon weight (1.0 default)

1

mani_stats_css_weapon_mp5navy

Weapon weight (1.2 default)

1.2

mani_stats_css_weapon_awp

Weapon weight (1.0 default)

1

mani_stats_css_weapon_usp

Weapon weight (1.4 default)

1.4

mani_stats_css_weapon_deagle

Weapon weight (1.2 default)

1.2

mani_stats_css_weapon_aug

Weapon weight (1.0 default)

1

mani_stats_css_weapon_hegrenade

Weapon weight (1.8 default)

1.8

mani_stats_css_weapon_xm1014

Weapon weight (1.1 default)

1.1

mani_stats_css_weapon_knife

Weapon weight (2.0 default)

2

mani_stats_css_weapon_g3sg1

Weapon weight (0.8 default)

0.8

mani_stats_css_weapon_sg550

Weapon weight (0.8 default)

0.8

mani_stats_css_weapon_galil

Weapon weight (1.1 default)

1.1

mani_stats_css_weapon_m3

Weapon weight (1.2 default)

1.2

mani_stats_css_weapon_scout

Weapon weight (1.1 default)

1.1

mani_stats_css_weapon_sg552

Weapon weight (1.0 default)

1

mani_stats_css_weapon_famas

Weapon weight (1.0 default)

1

mani_stats_css_weapon_glock

Weapon weight (1.4 default)

1.4

mani_stats_css_weapon_tmp

Weapon weight (1.5 default)

1.5

mani_stats_css_weapon_ump45

Weapon weight (1.2 default)

1.2

mani_stats_css_weapon_p90

Weapon weight (1.2 default)

1.2

mani_stats_css_weapon_m249

Weapon weight (1.2 default)

1.2

mani_stats_css_weapon_elite

Weapon weight (1.4 default)

1.4

mani_stats_css_weapon_mac10

Weapon weight (1.5 default)

1.5

mani_stats_css_weapon_fiveseven

Weapon weight (1.5 default)

1.5

mani_stats_css_weapon_p228

Weapon weight (1.5 default)

1.5

mani_stats_css_weapon_flashbang

Weapon weight (5.0 default)

5

mani_stats_css_weapon_smokegrenade

Weapon weight (5.0 default)

5.0

mani_stats_css_bomb_planted_bonus

Bomb Planted bonus points

10

mani_stats_css_bomb_defused_bonus

Bomb Defused bonus points

10

mani_stats_css_hostage_rescued_bonus

Hostage rescued bonus points

5

mani_stats_css_hostage_killed_bonus

Hostage killed bonus points

-15

mani_stats_css_vip_escape_bonus

VIP escape bonus (requires LDuke VIP Plugin)

4

mani_stats_css_vip_killed_bonus

VIP killed bonus (requires LDuke VIP Plugin)

10

mani_stats_css_ct_eliminated_team_bonus

All CTs killed all T team bonus

2

mani_stats_css_t_eliminated_team_bonus

All Ts killed all CT team bonus

2

mani_stats_css_ct_vip_escaped_team_bonus

VIP escaped team bonus (requires LDuke VIP Plugin)

10

mani_stats_css_t_vip_assassinated_team_bonus

VIP assasinated team bonus (requires LDuke VIP Plugin)

6

mani_stats_css_t_target_bombed_team_bonus

Bomb exploded team bonus

5

mani_stats_css_ct_all_hostages_rescued_team_bonus

All hostages rescued bonus

10

mani_stats_css_ct_bomb_defused_team_bonus

Bomb defused team bonus

5

mani_stats_css_ct_hostage_killed_team_bonus

CT Team bonus for a hostage being killed

1

mani_stats_css_ct_hostage_rescued_team_bonus

Per hostage rescue CT team bonus

1

mani_stats_css_t_bomb_planted_team_bonus

Bomb planted team bonus

2

mani_stats_dods_weapon_amerknife

Weapon weight (3.0 default)

3.0

mani_stats_dods_weapon_spade

Weapon weight (3.0 default)

3.0

mani_stats_dods_weapon_colt

Weapon weight (1.6 default)

1.6

mani_stats_dods_weapon_p38

Weapon weight (1.5 default)

1.5

mani_stats_dods_weapon_c96

Weapon weight (1.5 default)

1.5

mani_stats_dods_weapon_garand

Weapon weight (1.3 default)

1.3

mani_stats_dods_weapon_m1carbine

Weapon weight (1.2 default)

1.2

mani_stats_dods_weapon_k98

Weapon weight (1.3 default)

1.3

mani_stats_dods_weapon_spring

Weapon weight (1.5 default)

1.5

mani_stats_dods_weapon_k98_scoped

Weapon weight (1.5 default)

1.5

mani_stats_dods_weapon_thompson

Weapon weight (1.25 default)

1.25

mani_stats_dods_weapon_mp40

Weapon weight (1.25 default)

1.25

mani_stats_dods_weapon_mp44

Weapon weight (1.35 default)

1.35

mani_stats_dods_weapon_bar

Weapon weight (1.2 default)

1.2

mani_stats_dods_weapon_30cal

Weapon weight (1.25 default)

1.25

mani_stats_dods_weapon_mg42

Weapon weight (1.2 default)

1.2

mani_stats_dods_weapon_bazooka

Weapon weight (2.25 default)

2.25

mani_stats_dods_weapon_pschreck

Weapon weight (2.25 default)

2.25

mani_stats_dods_weapon_frag_us

Weapon weight (1.0 default)

1

mani_stats_dods_weapon_frag_ger

Weapon weight (1.0 default)

1

mani_stats_dods_weapon_smoke_us

Weapon weight (5.0 default)

5

mani_stats_dods_weapon_smoke_ger

Weapon weight (5.0 default)

5

mani_stats_dods_weapon_riflegren_us

Weapon weight (1.3 default)

1.3

mani_stats_dods_weapon_riflegren_ger

Weapon weight (1.3 default)

1.3

mani_stats_dods_weapon_punch

Weapon weight (3.0 default)

3.0

mani_stats_dods_capture_point

Bomb Planted bonus points

4

mani_stats_dods_block_capture

Bomb Defused bonus points

4

mani_stats_dods_round_win_bonus

Points given to all players on winning team

4

mani_sounds_auto_download

0 = Don't auto download files to client, 1 = automatically download files to client

0

mani_skins_auto_download

0 = Don't auto download files to client, 1 = automatically download files to client

0

mani_save_scores

0 = disabled, 1 = scores are saved when players disconnect and reconnect

0

mani_save_scores_tracking_time

Time in minutes before player is removed from tracking list, set to 0 for no limit

5

mani_save_scores_css_cash

1 = Save players cash, 0 = Do not save players cash

0

mani_quake_auto_download

0 = Don't auto download files to client, 1 = automatically download files to client

0

mani_quake_sounds

Turn on quake sounds like headshot, monster kill etc 1 = on, 0 = off

0

mani_quake_kill_streak_mode

Reset kill streaks per round 1 = per round/death, 0 = per death

0

mani_quake_humiliation_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

1

mani_quake_humiliation_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

1

mani_quake_humiliation_weapon

Weapon that triggers the humiliation sound

knife

mani_quake_humiliation_weapon2

Second weapon that triggers the humiliation sound

mani_quake_firstblood_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

1

mani_quake_firstblood_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

1

mani_quake_firstblood_reset_per_round

CSS Only, 1 = reset per round, 0 = per map

1

mani_quake_headshot_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_headshot_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_prepare_to_fight_mode

0 = off, 1 = on

0

mani_quake_prepare_to_fight_visual_mode

0 = off, 1 = on

0

mani_quake_multi_kill_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_multi_kill_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_monster_kill_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_monster_kill_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_monster_kill_trigger_count

Kills streak required to trigger sound

0

mani_quake_ultra_kill_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_ultra_kill_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_ultra_kill_trigger_count

Kills streak required to trigger sound

0

mani_quake_god_like_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_god_like_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_god_like_trigger_count

Kills streak required to trigger sound

0

mani_quake_unstoppable_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_unstoppable_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_unstoppable_trigger_count

Kills streak required to trigger sound

0

mani_quake_rampage_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_rampage_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_rampage_trigger_count

Kills streak required to trigger sound

0

mani_quake_ludicrous_kill_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_ludicrous_kill_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_ludicrous_kill_trigger_count

Kills streak required to trigger sound

0

mani_quake_killing_spree_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_killing_spree_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_killing_spree_trigger_count

Kills streak required to trigger sound

0

mani_quake_holy_shit_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_holy_shit_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_holy_shit_trigger_count

Kills streak required to trigger sound

0

mani_quake_dominating_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_dominating_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_dominating_trigger_count

Kills streak required to trigger sound

0

mani_quake_wicked_sick_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_wicked_sick_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_quake_wicked_sick_trigger_count

Kills streak required to trigger sound

0

mani_quake_team_killer_mode

0 = off, 1 = all players hear it, 2 = players involved hear it, 3 = attacker hears it, 4 = victim hears it

0

mani_quake_team_killer_visual_mode

0 = off, 1 = all players see it, 2 = players involved see it, 3 = attacker sees it, 4 = victim sees it

0

mani_high_ping_kick

This defines whether the high ping kicker is enabled or not

0

mani_high_ping_kick_samples_required

This defines the amount of samples required before the player is kicked

60

mani_high_ping_kick_ping_limit

This defines the ping limit before a player is kicked

400

mani_high_ping_kick_message

This defines the message given to the player in their console on disconnect

Your ping is too high

mani_log_directory

This defines the directory to store admin logs in

mani_logs

mani_log_mode

0 = to main valve log file, 1 = per map in mani_log_directory, 2 = log to one big file in mani_log_directory, 3 = per steam id in mani_log_directory

0

mani_sb_observe_mode

0 = sb_status is not executed when ma_observe is started, 1 = sb_status is run automatically when choosing a player to observe

0

mani_steam_id_pending_timeout

0 = disabled, > 0 = number of seconds before player is kicked for having STEAM_ID_PENDING steam id

0

mani_steam_id_pending_show_admin

0 = disabled, 1 = show admins when a player was kicked

0

mani_stats_most_destructive_mode

0 = By Kills then Damage, 1 = By Damage alone

0

mani_old_style_menu_behaviour

0 = New Style menu behaviour where menu options remain open, 1 = Menus close after selecting an option

0

mani_menu_force_text_input_via_esc

0 = Use the chat line for text input, 1 = Use the Escape dialog box for text input

0

mani_mapcycle_mode

0 = standard map cycle is followed, 1 = custom cycle is selected, 2 = random map cycle, 3 = Maps are not skipped after voting

0

mani_nextmap

Nextmap information

Unknown

mani_admin_plugin_version

This is the version of the plugin

1.2BetaR VSP

mani_war_mode

This defines whether war mode is enabled or disabled (1 = enabled)

0

mani_stats_by_steam_id

This defines whether the steam id is used or name is used to organise the stats (1 = steam id)

1

mani_tickrate

Server tickrate information

mani_cs_stacking_num_levels

Set number of players that can build a stack

1

mani_unlimited_grenades

0 = normal CSS mode, 1 = Grenades replenished after throw (CSS Only)

0

mani_show_events

Shows events in server console, enabled or disabled (1 = enabled)

0

mani_exec_default_file1

Run a default .cfg file on level change after server.cfg

mani_server.cfg

mani_exec_default_file2

Run a default .cfg file on level change after server.cfg

./mani_admin_plugin/defaults.cfg

mani_exec_default_file3

Run a default .cfg file on level change after server.cfg

mani_exec_default_file4

Run a default .cfg file on level change after server.cfg

mani_exec_default_file5

Run a default .cfg file on level change after server.cfg

mani_external_stats_css_include_bots

0 = no bots kills are logged, 1 = bot kills are logged

0

mani_css_objectives

0 = css objective punishments disabled, 1 = css objective punishments enabled

0

mani_css_bounty

0 = disable css bounty, 1 = enable css bounty

0

mani_css_bounty_kill_streak

Kill streak required before bounty is started

5

mani_css_bounty_start_cash

Start bounty cash amount

1000

mani_css_bounty_survive_round_cash

Amount of cash given if you survive the round after a bounty has started

500

mani_css_bounty_kill_cash

Amount of cash given for each kill after a bounty has started

250

mani_css_bounty_ct_red

Red component for CT with bounty

255

mani_css_bounty_ct_green

Green component for CT with bounty

255

mani_css_bounty_ct_blue

Blue component for CT with bounty

255

mani_css_bounty_ct_alpha

Alpha component for CT with bounty

255

mani_css_bounty_t_red

Red component for T with bounty

255

mani_css_bounty_t_green

Green component for T with bounty

255

mani_css_bounty_t_blue

Blue component for T with bounty

255

mani_css_bounty_t_alpha

Alpha component for T with bounty

255

mani_css_betting

0 = disable css betting, 1 = enable css betting

0

mani_css_betting_dead_only

0 = players can bet when alive or dead, 1 = players can only bet when dead

0

mani_css_betting_pay_losing_bets

0 = disable, > 1 = If one player is up against X or more players, they receive the losing bets placed if they win

0

mani_css_betting_announce_one_v_one

0 = disable, 1 = enable

0

mani_path

This is the path after /cstrike/cfg/ that the mani admin plugin config files are stored

mani_admin_plugin

mani_adverts

This defines whether the adverts are on or off

1

mani_time_between_adverts

This defines the time between adverts

120

mani_advert_dead_only

Setup if you only want to show to only dead players or all players (0 = all, 1 = dead)

0

mani_advert_col_blue

This defines the blue component of the adverts (0 - 255)

255

mani_advert_col_red

This defines the red component of the adverts (0 - 255)

0

mani_advert_col_green

This defines the green component of the adverts (0 - 255)

0

mani_adverts_top_left

This defines whether advert are shown in the top left corner of the screen (1 = on)

1

mani_adverts_chat_area

This defines whether advert are shown in the chat area of the screen (1 = on)

1

mani_adverts_bottom_area

This defines whether advert are shown in the bottom area of the screen where hints are shown (1 = on)

1

mani_tk_protection

This defines whether the tk protection is enabled

1

mani_tk_forgive

This defines whether the tk forgive menu is on or off

1

mani_tk_spawn_time

This defines how int after the freeze time that spawn protection is enabled

5

mani_tk_offences_for_ban

This defines tk violations required before a ban is enforced for a player

5

mani_tk_ban_time

This defines how int a player will be banned for if they exceed tk violation limit

5

mani_tk_blind_amount

This defines how much blindness for tk blind punishment 255 = completely blind 0 = not blind

253

mani_tk_slap_to_damage

This defines how much a player can be slapped to (1 - 80)

10

mani_tk_slap_on_team_wound

This defines whether a player should be slapped when team wounded

0

mani_tk_slap_on_team_wound_damage

This defines how much damage should be inflicted when slapped for a team wound

0

mani_tk_cash_percent

This defines what percentage of a players cash you can take (1 - 100)

30

mani_tk_show_opposite_team_wound

This defines whether team wounds on the opposite team show in the say area

1

mani_tk_add_violation_without_forgive

This defines whether the attackers violation count increases regardless of the victim forgiving

0

mani_tk_allow_forgive_option

This defines whether the tk forgive option can be used or not

1

mani_tk_allow_slay_option

This defines whether the tk slay option can be used or not

1

mani_tk_allow_blind_option

This defines whether the tk blind option can be used or not

1

mani_tk_allow_slap_option

This defines whether the tk slap option can be used or not

1

mani_tk_allow_freeze_option

This defines whether the tk freeze option can be used or not

1

mani_tk_allow_cash_option

This defines whether the tk cash option can be used or not

1

mani_tk_allow_drugged_option

This defines whether the tk drugged option can be used or not

1

mani_tk_allow_burn_option

This defines whether the tk burn option can be used or not

1

mani_tk_burn_time

This defines how long the burn time should be for in seconds for the tk punishment

100

mani_tk_allow_time_bomb_option

This defines whether the tk time bomb option can be used or not

1

mani_tk_time_bomb_seconds

This defines the time before the bomb goes off

10

mani_tk_time_bomb_blast_radius

This defines the bomb blast radius

1000

mani_tk_time_bomb_show_beams

0 = no beams, 1 = beams on

1

mani_tk_time_bomb_blast_mode

0 = player only, 1 = players on same team, 2 = all players

2

mani_tk_time_bomb_beep_radius

This defines the end radius of the visual beep, 0 = radius equal bomb blast radius

256

mani_tk_allow_fire_bomb_option

This defines whether the tk fire bomb option can be used or not

1

mani_tk_fire_bomb_seconds

This defines the time before the bomb goes off

10

mani_tk_fire_bomb_blast_radius

This defines the bomb blast radius

1000

mani_tk_fire_bomb_show_beams

0 = no beams, 1 = beams on

1

mani_tk_fire_bomb_blast_mode

0 = player only, 1 = players on same team, 2 = all players

2

mani_tk_fire_bomb_burn_time

Time in seconds that players will burn for

100

mani_tk_fire_bomb_beep_radius

This defines the end radius of the visual beep, 0 = radius equal bomb blast radius

256

mani_tk_allow_freeze_bomb_option

This defines whether the tk freeze bomb option can be used or not

1

mani_tk_freeze_bomb_seconds

This defines the time before the bomb goes off

10

mani_tk_freeze_bomb_blast_radius

This defines the bomb blast radius

1000

mani_tk_freeze_bomb_show_beams

0 = no beams, 1 = beams on

1

mani_tk_freeze_bomb_blast_mode

0 = player only, 1 = players on same team, 2 = all players

2

mani_tk_freeze_bomb_beep_radius

This defines the end radius of the visual beep, 0 = radius equal bomb blast radius

256

mani_tk_allow_beacon_option

This defines whether the tk beacon option can be used or not

1

mani_tk_beacon_radius

This defines the end radius of the visual beep

384

mani_tk_allow_bots_to_punish

This defines whether bots can punish or not

1

mani_tk_allow_bots_to_add_violations

This defines whether bots can add to players tk violations

1

mani_tk_team_wound_reflect

This defines whether reflective team wounding is turned on or off

1

mani_tk_team_wound_reflect_threshold

This defines how many team wounds are allowed before reflection damage is used

5

mani_tk_team_wound_reflect_ratio

This defines the start reflective damage ratio to be applied to the attacker

1.0

mani_tk_team_wound_reflect_ratio_increase

This defines the amount to add on to each players current reflection ratio per each team wound

0.2

mani_adminsay_anonymous

This defines whether admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminkick_anonymous

This defines whether kick admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminslay_anonymous

This defines whether slay admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminslap_anonymous

This defines whether slap admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminban_anonymous

This defines whether ban admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminblind_anonymous

This defines whether blind admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminfreeze_anonymous

This defines whether freeze admin messages are anonymous to non admins (1 = anonymous)

0

mani_admindrug_anonymous

This defines whether drug admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminburn_anonymous

This defines whether burn admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminteleport_anonymous

This defines whether teleport admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminvote_anonymous

This defines whether admins who start votes names are shown to the public

0

mani_adminnoclip_anonymous

This defines whether noclip admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminmute_anonymous

This defines whether mute admin messages are anonymous to non admins (1 = anonymous)

0

mani_admincash_anonymous

This defines whether cash admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminsetskin_anonymous

This defines whether setskin admin messages are anonymous to non admins (1 = anonymous)

0

mani_admindropc4_anonymous

This defines whether drop c4 admin messages are anonymous to non admins (1 = anonymous)

0

mani_admintimebomb_anonymous

This defines whether time bomb admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminfirebomb_anonymous

This defines whether fire bomb admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminfreezebomb_anonymous

This defines whether freeze bomb admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminbeacon_anonymous

This defines whether beacon admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminhealth_anonymous

This defines whether sethealth admin messages are anonymous to non admins (1 = anonymous)

0

mani_admingive_anonymous

This defines whether give item admin messages are anonymous to non admins (1 = anonymous)

0

mani_admincolor_anonymous

This defines whether color admin messages are anonymous to non admins (1 = anonymous)

0

mani_admingravity_anonymous

This defines whether gravity admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminmap_anonymous

This defines whether ma_nextmap admin messages are anonymous to non admins (1 = anonymous)

0

mani_adminswap_anonymous

This defines whether ma_swapteam admin messages are anonymous to non admins (1 = anonymous)

0

mani_admin_burn_time

This defines how long the burn time should be for in seconds when triggered by admin

20

mani_adminsay_top_left

This defines whether adminsay is shown in the top left corner of the screen (1 = on)

1

mani_adminsay_chat_area

This defines whether adminsay is shown in the chat area of the screen (1 = on)

1

mani_adminsay_bottom_area

This defines whether adminsay is shown in the bottom area of the screen (1 = on)

1

mani_stats

This defines whether stats are turned on (1 = on)

1

mani_stats_mode

This defines when the stats are re-caclulated, 0 = at map load, 1 = per new round

1

mani_stats_calculate

This defines how the stats are caclulated, 0 = by player kills, 1 = by player kill death ratio, 2 = by kills - deaths, 3 = by points

3

mani_stats_drop_player_days

This defines how many days should pass before a player is dropped from the stats for not playing

365

mani_stats_kills_required

This defines how many kills are required before a player is shown in the command rank and top

20

mani_stats_top_display_time

This defines the time that the 'top' information displays for 5 - 30 seconds

10

mani_stats_show_rank_to_all

This defines whether the command 'rank' is shown to all or not (1 = all players)

1

mani_stats_alternative_rank_message

This defines the message to be displayed to the user when rank is typed if stats are turned off

mani_stats_write_text_file

This defines whether the ranks are written to text file (1 = yes)

1

mani_stats_calculate_frequency

This defines how often the stats should be recalculated in minutes (default is 0)

0

mani_stats_write_frequency_to_disk

This defines how often the stats should be recalculated AND written to disk in minutes (default is 0)

0

mani_stats_include_bot_kills

0 = Bot kills are not counted, 1 = Bot kills are counted

0

mani_stats_most_destructive

0 = Disable most destructive display, 1 = Enable most destructive display

0

mani_ff_player_only

This defines whether the whole server sees the message or not (0 = whole server)

0

mani_nextmap_player_only

This defines whether the whole server sees the message or not (0 = whole server)

0

mani_timeleft_player_only

This defines whether the whole server sees the message or not (0 = whole server)

0

mani_thetime_player_only

This defines whether the whole server sees the message or not (0 = whole server)

0

mani_war_mode_force_overview_zero

This defines whether overview_mode is forced to 0 for dead players each game frame (1 = force overview mode to 0)

0

mani_reserve_slots

This defines whether reserve slots are on or off (1 = on)

0

mani_reserve_slots_number_of_slots

This defines how many reserve slots you have

0

mani_reserve_slots_kick_message

This defines the message displayed in the client console when kicked for taking up a reserve slot

mani_reserve_slots_redirect_message

This defines the message displayed in the client console when redirected for taking up a reserve slot

mani_reserve_slots_redirect

This defines another server to redirect the player to

mani_reserve_slots_allow_slot_fill

This defines whether reserver slots can be used up when joining or whether the reserver slots must remain free causing player kicks instead

0

mani_reserve_slots_kick_method

This defines how a player is kicked, 0 = by ping, 1 = by connection time

0

mani_reserve_slots_include_admin

This defines whether the admins setup are part of the reserve slot list (1 = yes they are)

1

mani_reverse_admin_flags

Set to 1 if you want admin flags to be reversed in meaning (default = 0)

0

mani_reverse_immunity_flags

Set to 1 if you want immunity flags to be reversed in meaning (default = 0)

0

mani_military_time

Set to 1 if you want the plugin to show military time, 0 for normal 12 hour clock

1

mani_chat_flood_time

Amount of time before spam chat kicks in

0

mani_chat_flood_message

Message to be displayed if the player spams the server

STOP SPAMMING THE SERVER !!

mani_use_ma_in_say_command

If 0 then you don't need to prepend ma_ to say commands, if 1 then you do (Beetle compatabilty)

0

mani_sounds_per_round

Number of sounds a regulary player can play in the course of a round

0

mani_sounds_filter_if_dead

1 = If a player is dead then only other dead players will hear it

0

mani_show_victim_stats

Shows victim stats for each player when they die if set to 1

0

mani_show_victim_stats_inflicted_only

If set to 1 only shows players you hurt or killed

0

mani_use_amx_style_menu

If set to 1 use amx style menus, if 0 uses Escape style menus

1

mani_autobalance_teams

If set to 1 autobalancing is performed at the end of each round

0

mani_autobalance_mode

0 = Players balanced regardless if dead or alive, 1 = dead players swapped first followed by alive players, 2 = only dead players can be swapped

1

mani_thetime_timezone

The text set here is appended to the time when displayed

mani_voting

This defines whether the voting system is on or off

1

mani_vote_allow_end_of_map_vote

Defines whether a random map vote will be displayed towards the end of the map

0

mani_vote_allow_extend

Defines the whether the a map can be extended

1

mani_vote_allow_user_vote_ban

0 = off, 1 = users can type voteban to vote to ban a player

0

mani_vote_allow_user_vote_ban_ghost

0 = off, 1 = users sharing an ip address can type voteban to vote to ban a player

1

mani_vote_allow_user_vote_kick

0 = off, 1 = users can type votekick to vote to kick a player

0

mani_vote_allow_user_vote_kick_ghost

0 = off, 1 = users sharing an ip address can kick players

1

mani_vote_allow_user_vote_map

0 = off, 1 = users can type votemap to vote for a map

0

mani_vote_allow_user_vote_map_extend

0 = off, 1 = users can extend on a vote map

0

mani_vote_allowed_voting_time

Defines amount of time in seconds a vote will be allowed for

45

mani_vote_dont_show_if_alive

0 = alive players will see vote menu, 1 = alive players will need to type vote to access the menu

0

mani_vote_dont_show_last_maps

Defines the last number of maps played to not show in random votemap lists

3

mani_vote_end_of_map_percent_required

Defines the vote percentage required to set map

60

mani_vote_extend_time

Defines the time in minutes a extend vote will add to the timeleft counter

20

mani_vote_extend_percent_required

Defines the vote percentage required to set an extend map vote

60

mani_vote_extend_rounds

Defines the number of rounds to extend mp_winlimit by

10

mani_vote_map_percent_required

Defines the vote percentage required to set map vote

60

mani_vote_mapcycle_mode_for_admin_map_vote

0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt

0

mani_vote_mapcycle_mode_for_random_map_vote

0 = mapcycle.txt, 1 = votemapslist.txt, 2 = maplist.txt

0

mani_vote_max_extends

Defines how many times a map can be extended via random vote, 0 = infinite

2

mani_vote_max_maps_for_end_of_map_vote

Defines how many maps can be in the end of map vote

6

mani_vote_question_percent_required

Defines the vote percentage required to set question vote

60

mani_vote_random_map_percent_required

Defines the vote percentage required to set random map vote

60

mani_vote_rcon_percent_required

Defines the vote percentage required to set rcon vote

60

mani_vote_rounds_before_end_of_map_vote

Defines how rounds before mp_winlimit is hit that a random map vote is started

3

mani_vote_show_vote_mode

0 = quiet mode, 1 = show players as they vote but not their choice, 2 = Show voted choice but not player, 3 = show player name and their choice

3

mani_vote_time_before_end_of_map_vote

Defines how many minutes before the end of the map that a random map vote is started

3

mani_vote_end_of_map_swap_team

Defines if teams are swapped on an extend vote win for end of map vote

0

mani_vote_user_vote_ban_minimum_votes

This defines the minimum amount of votes required from players to ban a player

4

mani_vote_user_vote_ban_mode

0 = only when no admin on server, 1 = all the time

0

mani_vote_user_vote_ban_percentage

This defines the required percentage of players votes that are needed to ban a player

60

mani_vote_user_vote_ban_time_before_vote

This defines the amount of time before voting is allowed after a map change

60

mani_vote_user_vote_ban_time

0 = permanent ban, > 0 in minutes

30

mani_vote_user_vote_ban_type

0 = ban by ID, 1 = ban by IP, 2 = ban by ID and IP

0

mani_vote_user_vote_map_minimum_votes

This defines the minimum amount of votes required from players to change map

4

mani_vote_user_vote_map_percentage

This defines the required percentage of players votes that are needed to change a map

60

mani_vote_user_vote_map_time_before_vote

This defines the amount of time before voting is allowed after a map change

60

mani_vote_user_vote_kick_minimum_votes

This defines the minimum amount of votes required from players to kick a player

4

mani_vote_user_vote_kick_mode

0 = only when no admin on server, 1 = all the time

0

mani_vote_user_vote_kick_percentage

This defines the required percentage of players votes that are needed to kick a player

60

mani_vote_user_vote_kick_time_before_vote

This defines the amount of time before voting is allowed after a map change

60

mani_vote_allow_rock_the_vote

0 = off, 1 = users can type rock the vote

0

mani_vote_rock_the_vote_threshold_percent

Percentage of human players required to start rock the vote

50

mani_vote_rock_the_vote_threshold_minimum

This defines the minimum amount of votes required from players to start rock the vote

3

mani_vote_rock_the_vote_percent_required

Defines the vote percentage required to complete a rock the vote type vote

60

mani_vote_time_before_rock_the_vote

Time in minutes before rock the vote is allowed

0

mani_vote_rock_the_vote_number_of_nominations

0 = players cannot nominate a map before rock the vote, > 0 is the number of maps added to the vote

2

mani_vote_rock_the_vote_number_of_maps

total number of maps shown (including nominations)

6

mani_player_name_change_threshold

0 = off otherwise set to the number of name changes allowed before action is taken

15

mani_player_name_change_reset

0 = reset name change count per round, 1 = reset name change count per map

0

mani_player_name_change_punishment

0 = kick, 1 = ban by ID, 2 = ban by IP, 3 = ban by ID and IP

0

mani_player_name_change_ban_time

0 = permanent ban otherwise specifies the number of minutes

0

mani_allow_chat_to_admin

1 = allows users to chat to admin

1

mani_filter_words_mode

0 = off, 1 = show warning to player and block chat

0

mani_filter_words_warning

Phrase to say to player if warning mode is enabled

SWEARING IS NOT ALLOWED ON THIS SERVER !!!

mani_adjust_time

Adjust time shown in minutes

0

mani_player_settings_quake

0 = player settings default to off, 1 = player settings default to on

0

mani_player_settings_sounds

0 = player settings default to off, 1 = player settings default to on

1

mani_player_settings_damage

0 = player settings default to off, 1 = player settings default to mode 1, 2 = player settings to mode 2, etc up to mode 3

0

mani_player_settings_death_beam

0 = player settings default to off, 1 = player settings default to on

0

mani_player_settings_destructive

0 = player settings default to off, 1 = player settings default to on

0

mani_player_settings_vote_progress

0 = player settings default to off, 1 = player settings default to on

1

mani_skins_admin

0 = disallow admin skins, 1 = allow admin skins

0

mani_skins_reserved

0 = disallow reserved skins, 1 = allow reserved skins

0

mani_skins_public

0 = disallow public skins, 1 = allow public skins

0

mani_skins_force_public

0 = players can choose their skin, 1 = forces player to first custom skin

0

mani_skins_setskin_misc_only

0 = the setskin command is for all models, 1 = setskin command is only for misc models

0

mani_skins_force_choose_on_join

0 = let user type settings to change model, 1 = ask user to choose on team change, 2 = show settings menu on team change

0

mani_skins_random_bot_skins

0 = bots use default skin, 1 = bots choose random public skin

0

mani_show_death_beams

0 = Disable show beams, 1 = Enable show beams

0

mani_mute_con_command_spam

0 = show con command use, 1 = mute con command use from server

0

mani_sort_menus

0 = do not sort menus, 1 = sort most menus into alphabetical order

1

mani_blind_ghosters

0 = ghost players on same IP not blinded when dead or spectating, 1 = Ghost players are blinded

0

mani_map_adverts

0 = disabled, 1 = enabled

0

mani_map_adverts_in_war

Allow adverts in war mode, 0 = disabled, 1 = enabled

0

mani_spawnpoints_mode

Extra spawnpoints mode, 0 = Disabled, 1 = Enabled (Uses spawnpoints.txt)

0

mani_spray_tag

Tracking of player sprays, 0 = Disabled, 1 = Enabled

0

mani_spray_tag_block_mode

0 = Allow all sprays to be shown, 1 = Block all sprays from being shown

0

mani_spray_tag_block_message

Message shown to player when they try to do a spray and it is blocked

Sprays are blocked on this server !!

mani_spray_tag_spray_duration

Time in seconds allowed for each spray before track is lost

120

mani_spray_tag_spray_distance_limit

Radius limit from current position in which sprays will be detected

500

mani_spray_tag_spray_highlight

Highlights the spray that the system thinks you are referring to

1

mani_spray_tag_ban_time

Time in minutes that a player will be banned for

60

mani_spray_tag_warning_message

This phrase is said to player when using Spray Tag tracking warning option

Please stop using your spray

mani_spray_tag_kick_message

This phrase is said to player when using Spray Tag tracking kick option

You have been kicked for using an offensive spray

mani_spray_tag_ban_message

This phrase is said to player when using Spray Tag tracking ban option

You have been banned for 60 minutes through using an offensive spray

mani_spray_tag_perm_ban_message

This phrase is said to player when using Spray Tag tracking permanent ban option

You have been permanently banned for using an offensive spray

mani_spray_tag_slap_damage

Slap damage given to play for spray slap warn (0-100)

0

mani_external_stats_log

1 = enable external stats logging, 0 = disable

0

mani_external_stats_log_allow_war_logs

1 = enable external stats logging whilst in war mode, 0 = disable stats in war mode

0

mani_hostage_follow_warning

1 = player will be warned in console if a hostage stops following on CSS, 0 = disable warning

0

mani_all_see_ma_rates

0 = Only admins can access ma_rates, 1 = Anyone can use ma_rates

0

mani_admin_temp_ban_time_limit

Time in minutes that an admin with only Ban access can ban for, admins with Permanent Ban access can ban for as long as they wish (default is 6 hours maz)

360

mani_say_command_prefix

Prefix to use for chat commands, default = @

@

mani_automap

0 = disabled, 1 = enabled

0

mani_automap_map_list

Setup your maps that will used seperated by a colon, e.g. de_dust:de_aztec:cs_office

mani_automap_player_threshold

Player limit before an automap change will not take place

0

mani_automap_include_bots

0 = disabled, 1 = include bots as part of player count

0

mani_automap_timer

Time in seconds before map will be changed once player threshold reached

240

mani_automap_set_nextmap

0 = Disabled, 1 = Once map changed set next map to be same as the changed map

0

mani_anti_rejoin

0 = disabled, 1 = slay players who use the 'retry' trick

0

mani_afk_kicker

0 = disabled, 1 = enabled

0

mani_afk_kicker_mode

0 = kick to spectator first, 1 = kick straight off the server

0

mani_afk_kicker_alive_rounds

0 = disabled, > 0 = number of rounds before kick/move

0

mani_afk_kicker_spectator_rounds

0 = disabled, > 0 = number of rounds before kick

0

mani_afk_kicker_alive_timer

0 = disabled, > 0 = number of seconds before kick/move

0

mani_afk_kicker_spectator_timer

0 = disabled, > 0 = number of seconds before kick

0

mani_afk_kicker_immunity_to_spec_only

0 = immune players are unaffected by AFK kicker, 1 = immune players are moved to spectator but not kicked

0